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Maria
28-12-07, 14:01
Quake Wars: Tactical Assault

is a revamp of Enemy Territory: Quake Wars' core gameplay, with the intention of creating a grittier, more realistic environment than the base game, while still telling the story of the Strogg invasion of Earth. While Enemy Territory: Quake Wars tends to be a game of shoot first, often, and charge into the meatgrinder, Quake Wars: Tactical Assault strives to be more of a thinking man (or woman)'s game, where choosing your fights and positioning yourself to prevail carries the day.

This is merely a very early release of QWTA. A lot more is planned for the future, as creating this mod is an ongoing process. So far, the main features include:

Strafejumping eliminated.
Head and neck hit locations' damage multipliers increased slightly.
Unscoped/unironsighted weapon spreads increased(accuracy decreased).
Weapon damages against players increased.
Weapon damages against vehicles and deployables decreased.
Player respawn times increased.
Vehicle respawn times increased.

Link: Quake Wars: Tactical Assault Homepage (http://qwta.servequake.com/qwta/)
Download: Quake Wars: Tactical Assault V 0.11 (http://planetquakewars.net/Download/Uebersicht?fileId=4120)

Primz
28-12-07, 23:13
Cant Wait mate... this should be good this MOD. Hopefully balance this game out a bit. ``:@)::